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Current Projects: Americana Engine (Game Engine Development)

Wednesday, July 24, 2013

Stockton Free Boat Cruises

What is better than a free cruise? Nothing else. However, its range is quite limited since the tour only lasts for two hours (it turns around before reaching the Sailing Club marina), but you can't beat free right? (Compared to around $100 normally)

The opportunity for free tours was first available sometime in June, but I didn't see it until reading the newspaper article about it. By that time all of the free cruises that were available (up to end of July) were sold out, that's how popular it is. But not to worry - they're doing more cruises for September starting in a couple of weeks.

Get a reservation via this link.

Protip: They make available 3 cruises per Saturday, 10am, 1pm, 4pm, for 50 passengers for September starting on August 5 at 8am. If you were unable to get a reservation or can't wait that long, you can always wait in the standby line. Arrive around 45-60 minutes early for an almost guaranteed first priority on standby (if someone fails to attend, and it is almost bound to happen, you can go). If that doesn't work, you can call them up to (most likely) get higher up the priority line for the next cruise.

Tuesday, July 16, 2013

Peppermill: Background TV Displays

Back at the Peppermill again, this time to learn more about the various outdoor scenery that is playing on the TVs around the casino (there's a huge backstory about this, and yes, it is possible to get a behind the scenes tour).

What TV, you ask? Like this one, these TVs in the background are scattered all across the casino, sometimes in pairs of three, one large one at a bar, and others as single screen or two lined up vertically. There's also a channel in the hotel room that displays these backdrops (the tv there is usually flipped to this channel upon first entering). I'm guessing they're too ambient, not a lot of people who review this place mention this at all.

After learning that there were thousands of possible backgrounds that could be played and them being shot on Red One cameras (justifiable since they needed the high resolution to fill up to three 1080p screens), I'll probably be watching them more on future trips... never knew that the background videos had so much behind it.

Friday, July 12, 2013

Desert Oasis Division, Perler Bead Version (Rework)

The second of the CNH Division Logo series (9 total).

There's some ambiguity as to what the most recent logo actually looks like, so I'm using this version found in the CNH Sunburst in August 2012, with minor modifications (usually due to the limit of colors that I have on hand).

I know that the Las Vegas temperatures during the trip weeks ago was hot, but didn't know Central California (and Capital Division) was also equally so with the temperatures hitting the three-digit range, almost at 110 degrees, at least in June anyways.

The bottom actually looks a bit plain compared to the reference image, so there will be a few more details added to the mountains and cactus before it is released on FB.

Note: I don't have active contact with anyone in other divisions other than Capital, so I don't expect the popularity for the CNH Logo Perler Bead series to be high. I'm simply just a completionist, that's all. And I really don't want to deconstruct the Capital Division logo completely if I had other projects I wanted to do involving CKI since at least 50% of that logo can be reused. It will get a soft (non newsfeed) release on FB but that's about it.

Wednesday, June 26, 2013

A Brief History of Message Boxes (in Americana Dawn)

The dialogue box appearance in Americana Dawn has changed over the years, and a bit more dramatically in the months after I came in and built a custom engine.

First two panels: The first one was used as a custom message box displayed in the RPGMaker Engine (The Long Goodbye). The other one was probably a photoshopped mockup, but I don't know for sure. (I didn't receive a copy of a build that displayed message boxes)

Panels three and four: First one was the photoshopped mockup that I needed to implement in-game. The closest I could do was in the panel below (this includes recreating the drop shadows, quality reduced since it need to redraw the shadow in realtime up to 60 times per second)

Panels five and six: Panel five is the photoshop mockup version. I recreated it and added a bit of additional features in the next panel. Said colored text are not the exact rgb values in yet another mockup, but I manually adjusted it for readability purposes. Drop shadows are part of the bitmap font. Said font is not monospaced so there were a few tweaks made with letter placement in the bitmap to improve performance while keeping uniform spacing between letters and such.

Complications: The pixel font was implemented as a bitmap since the AddFontResourceEx call fails when trying to read the ttf version of the font (as in it causes the program to hang after the function is called, and I can't stop the program for debugging).

The 'reading Japanese Characters from a file' might prove to be a challenge at this point since I'll have to deal with reading UTF-8 and interpreting the multi-byte input into a character (I cannot use such characters as test strings in the cpp files since they are encoded in ANSI).

I have still a few other pages to implement, but I'll cover the battle screen related stuff next, since people want action related shots and I'm overdue a few months on a functional demo.

Tuesday, June 25, 2013

Chinese Culture Camp: More of Everything

There's a lot more of everything this year in Chinese Cultural Camp, more students (nearly twice as much), more lions, the camp is longer (by one day), and... more cameras. (I don't have a SLR this time around, though.) Looks like those advertisements are getting somewhere (I think my video from last year helped partially with it).

I didn't have any moving tripods to create some pan effects so I had to improvise a bit and use a cart, and handle the shakes post-processing since the wheels on the carts are designed for moving foldable chairs around and they aren't the smoothest.

News article on this.

Sunday, June 23, 2013

Summer at the Stockton Cinemas

During this month I have been to the theaters to watch a movie more often than any other. And apparently the lines are longer than ever. So long that Monsters University sold out and there were two separate lines near the entrance of the theater for those waiting for the next showing (people were lining up around an hour before the movie started). Must've been the summer movies and the specials.

Specials in the Stockton Area: Although you can get 20 dollars worth of movies and $10 for concessions at Costco for 25 bucks everything (except for large popcorn) is quite expensive so it's not really worth buying. Other than early bird and matinee specials there's a few other specials going on at this time:

  • Stockton City Center Stadium 16: Twilight Special - discounts the cost of tickets to $6.00 for any movie that starts between 4-6 pm on the weekdays.
  • Stockton Holiday 8 on West Lane: Tickets for any show on Tuesday and Sunday are $5 (more than half off). They also show G and PG movies at 10am on Tuesdays and Wednesdays for $1 each, however there is only one showing a day and it's first come first serve.

Monday, June 17, 2013

The One Dollar Bookstore


The books are a dollar each, but good luck finding what you want.

The One Dollar Bookstore (also known as Piccolo's Books) at Long Beach: One dollar a book, excluding tax. This includes audio CDs and magazines. The only exceptions to these rules are the ones on the window display, and some large posters, which are $5 and $25 respectively. The store (at least the one in Long Beach) is huge, so you'll have a variety available to you.

Although books are broadly sorted (such as fiction, travel, self-improvement, etc. the organization in those categories are subpar, you may spend more time trying to browse (and/or sort) books than looking in them in some areas.

Note on books:

  • Practically all of them are used books, meaning that what you find is something that someone else didn't want.
  • Good place if you're looking for fiction books.
  • Since they are used books, expect to find lots of dated material.
  • There's an entire shelf of AAA travel books (and it has its own category) for those who don't have a AAA membership. (They are usually free of charge once you get one)
  • The computer books are great... for legacy software. Want to learn the basics of a program? You can start here. I recommend you get a up-to-date book when possible though. The books here typically cover software ranging from the 1990s to the early 2000s. Don't expect to find books relating to programming languages. Ignore the manuals (like Norton Systemworks).
  • Books regarding games are literally used; you may find puzzle books which have been written in and partially completed. Most of them in this section are discarded game manuals, in the days where detailed manuals existed in physical form.
  • If someone sees you sorting something (or as much as putting a book back), there's a chance someone may mistake you for working there.


Attempt at grouping all the Visual Quickstart guides together to make a decision on which ones to get.